![]() ![]() ![]() Higan is a bit idiosyncratic in a few ways – you have to "import" the cart if it isn't a. (It's possible that it has sound issues that are hardware dependent.) However, I appear to be suffering an odd bug where SNES9x will recognise my gamepad when I'm configuring the controls, but ignores them during emulation, so I can't directly confirm that input works when it doesn't have focus. Turning that off makes it continue emulation when it doesn't have focus just fine, at least in the version I'm testing ( v1.53 W64) on my hardware. SNES9x though handles multiple monitors fine, and under the Emulation menu it has Pause When Inactive on by default. Without a rework of its rendering code (which has been promised and undelivered since 2006, at least), zSNES is out of the running. ZSNES uses DirectX calls that ignore Windows' own monitor logic, which requires that zSNES handles multiple monitors itself (which it doesn't). I pulled out my old monitor to test the very small list of SNES emulators. ![]()
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