![]() A function called DENSITY chooses how "dense" the collection of breakable items are. The map editor is a simple interface, showing the map, dotted with different colors (0 to 9) to represent player spawns. Maps used by the game are in the form of "scheme files" (.sch filename extension). The game includes a hidden level editor which allows the player to edit existing maps as well as create new maps. The voice clips are by voice actors Charlie Adler and Billy West.Ītomic Bomberman can be played in either "classic" or "enhanced" mode. It has a different look and feel compared to other Bomberman titles as a result (despite basic gameplay being unchanged), using pre-rendered 3D characters and backgrounds as opposed to hand-drawn animated sprites, techno-inspired background music and the extensive use of voice samples during gameplay. Most titles in the series were developed in Japan. The game is relatively unusual in the Bomberman series, as it was officially licensed from Hudson Soft and developed by an American team. It was the first original Bomberman game to be developed for Windows, and the second game of the series made for the PC, following 1992's Bomberman. Atomic Bomberman is a game by Interplay Productions for the PC that was released in 1997. ![]()
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